It is currently based on Fajeth's MegaModPack 0.95 and includes some of Fajeth's fixes after 0.95. The mod is to be considered "Work in Progress". The mod was tested in multiplayer sessions through multiple saves/loads, OOS has not been a problem. See the feature list for complete reference. And another office seat was added in politics. The war scripts have been fixed to improve chances of war in late game. Trading is improved through better trading routes and a completely reworked sales counter. The Mod "Trade, War, Politics" strives to improve the economic aspects of The Guild 2: Renaissance.
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