![]() ![]() ![]() ![]() A race without the ability to generate a large population will almost always lose the population competition, and shortly thereafter the game. Population is the ultimate arbiter of victory in MOO. While this is a great deal of fun, the Darwinian struggle of years of combat has proven that there are certain requirements for a competitive race. One of the real joys of this game is the wide latitude to experiment with a huge variety of race combinations. Some parts of this guide do not apply when playing the DemoDict Mod. Some parts of this guide are irrelevant for strategic combat games, and only loosely relevant for small universes or Advanced Tech games. Most online games are set up for medium or large universes, at the Pre-Warp or Average Technology setting, utilizing Tactical Combat, no computer managed empires (AIs), and no Antarans. ![]() The strategies, tactics and techniques explained in this guide apply to the types of games usually played online against human opponents. This guide is designed to help players quickly get over this obstacle and start to enjoy their online games. There is a steep learning curve when playing against human players, and many of the lessons that good players have learned offline have to be thrown away when playing against humans. Most players who start to play MOO II online have a lot of experience playing against the computer, but very little experience playing against other human players. ![]()
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